Episode 1: Look Before You Leap
Warp was a funny thing. The engines built up a bubble of bent spacetime, and then expanded and contracted the universe around the vessel. At no point did the ship ever actually move, in the normal sense of the word, but it did end up in a different place. With the universe's speed limit set to the speed of light, this loophole was the kind of thing that scientists everywhere got giddy about. Even if the laws of physics couldn't be changed, they could certainly be bent, just like spacetime itself. And because of the way warp travel worked, a ship never had momentum, and thus its inertia was locked in at whatever speed it had been moving at sublight speeds before the warp bubble was formed. That meant no throwing crew around, at least not when everything was working properly. When things weren't working properly, this was exactly the sort of thing one could expect.
Elliaph was flung hard to her side as normal spacetime reasserted itself on the Odyssey, only saved by decent reflexes letting her catch a good grip on the console with a cry of surprise and a grunt of effort. Once upright again, she took a quick look around the bridge to check on the rest of the crew, then immediately set to work parsing whatever data the ship's computer could send her way regarding the warp failure. Shouldn't they have been made aware of anything unusual along this route by earlier traffic? If not, then it meant something had changed recently. She was determined to find out what she could.
[I'd very much like to make a Reason+Science roll, with assistance from the ship's Sensors+Science, to obtain as much information as I can get. Assuming permission to roll, but if not, feel free to just ignore this next bit. Here we go!
Made a mistake on my first roll and forgot to set Record Each Die.
00:45, Today: Syssha zh'Elliaph rolled 19 using 2d20 with rolls of 17,2. Reason 11+Science 5, Warp Field Dynamics (Recording Each Die).
So that's two successes before adding in the ship's roll.
00:47, Today: Syssha zh'Elliaph rolled 18 using 1d20 with rolls of 18. Sensors 9+Science 3.
Which isn't helping directly, but Advanced Sensor Suites will reduce the difficulty of the roll by one. Though I'm sure the Difficulty is 0, so that might not help either.
Two successes! Spending both to Obtain Information, if permitted.]