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23:58, 19th May 2024 (GMT+0)

USS Odyssey.

Posted by The Final FrontierFor group 0
The Final Frontier
GM, 35 posts
Tue 9 Jan 2024
at 05:33
  • msg #1

USS Odyssey

USS Odyssey NCC-75380

Scale 6           Shields 13        Power 11
Crew Support 7    Support craft 5

Systems
============ =/\=
COMMS       9     ENGINES    11     STRUCTURE  10
COMPUTERS  11     SENSORS     9     WEAPONS    10


Departments
============ =/\=
COMMAND     4     SECURITY    3     SCIENCE     3
CONN        1     ENGINEERING 2     MEDICINE    2


Weapons
============ =/\=
Phaser Arrays - Damage 9, Range Medium, Versatile 2, May select Area or Spread
Photon Torpedoes - Damage 3, Range Long, High Yield
Quantum Torpedoes - Damage 4, Range Long, Vicious 1, Calibration, High Yield
Tractor Beam - Strength 5


Talents
============ =/\=
Command Ship - When a character on the ship succeeds at a Direct Task to create an Advantage, they may always be assisted by the ship’s Communications + Command, and they may confer the Advantage to allied ships or away teams with whom the ship maintains a communications link.

Emergency Medical Hologram

Improved Warp Drive - Whenever the ship spends power to go to warp, roll 1 for each Power spent; for each Effect rolled, that point of Power is not spent.

Quantum Torpedoes

Advanced Sensor Suites - Unless the ship’s Sensors have suffered one or more Breaches, whenever a character performs a Task assisted by the ship’s Sensors, they may reduce the Difficulty of the Task by one, to a minimum of 0.

Diplomatic Suites - When hosting negotiations, members of the crew may be assisted by the ship’s Computers + Command or Structure + Command

This message was last edited by the GM at 04:50, Wed 10 Jan.
The Final Frontier
GM, 36 posts
Tue 9 Jan 2024
at 05:34
  • msg #2

USS Odyssey

Deck Layout
[work in progress]

SAUCER SECTION
1  Main Bridge, captain's ready room, conference room
2  Senior officer's observation lounge & mess
3  Forward observation lounge & mess, library access lab, offices, docking port
4  Junior officer's observation lounge & mess, officers quarters, security complex 1 emergency supply / damage control locker
5  Captain's observation dining room, officer's quarters, junior officer's quarters, chief petty officer's quarters, enlisted quarters, primary computer core, cargo bay 1 (high)
6  Officer's quarters, enlisted quarters, primary computer core, cargo bay 1 (main level), cargo elevator
7  Officer's quarters, enlisted quarters, primary computer core, science lab complex, shuttlebay 1 central complex
8  Primary combat information center, officer's quarters, enlisted quarters, holosuites 1-5, sickbay complex, shuttlebay 1 launch/recovery facility, forward (1&2) & midships (1&2) observation lounges & mess
9  Transporter rooms 1-4, shuttlebay 1 parking (high), emergency transporter rooms 1 & 2, officer's quarters, junior officer's quarters, enlisted quarters, cargo bay 2 (high), impulse drive bay (high)
10 Senior officer's quarters, officer's quarters, enlisted quarters, cargobay 2 (main level), shuttlebay 1 parking (main level), impluse drive bay (main level)
11 Holodecks 1 & 2, enlisted quarters
12 Theater, airponics bays 1 & 2


ENGINEERING SECTION
9  Deuterium injector
10 Diplomatic reception lounge, diplomatic conference room, arboretum (high)
11 Warp core engineering bay, airponics bays 3 & 4, forward torpedo magazines
12 Forward torpedo launchers, Emergency bridge, engineering sickbay complex, deuterium tanks 1 & 2 (high)
13 Deuterium tanks 1 & 2 (main level), senior officer's quarters, VIP quarters, junior officer's quarters, captian's yacht access ramp
14 shuttle bay 2 parking bay (high), captain's yacht docking fairing, emergency supply / damage control locker
15 Main deflector, main engineering (upper level), secondary computer core, transporter rooms 5 & 6, damage control command, docking ports, shuttlebay 2, shuttle bay 2 parking bay (main level), captain's yacht refueling & maintenance storage, secondary CIC
16 Main deflector, main engineering (mid level), secondary computer core, shuttlebay 2 parking (high)
17 Main deflector, main engineering (main level), engineering workshops, secondary computer core, shuttlebay 2 aux parking (main level), shuttle elevator, replicator & raw material storage
18 Main deflector, cargo bay 3 (high)
19 Cargo bay 3 (floor)
20 Waste recycling
21 Antimatter containment pods
22 Antimatter containment pods, antimatter injector
23 Subspace radio transceiver, antimatter generator
24 Service crawlway

This message was last edited by the GM at 04:45, Wed 10 Jan.
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