House Rules
The following are house rules that are in effect for this game. I reserve the right to modify these rules as necessary.
Just In Case Rolls - Each player will roll a just in case D20 and a just in case D100. These rolls will be used by me if there is a reason to be. Each time one of them is used, that player will roll another just in case roll of that same die type. This should help speed things up a little bit.
Combat - This bogs down the game quite a bit with the going back and forth between attacker and defender. The Just In Case rolls will probably be used to roll a dodge or parry from an enemies attack. We will try with posting two attacks/actions per post and adjust as needed. Finding the right balance is going to be the tricky part.
Right now that's all I have for house rules, though they may be added to or pared down as needed as the game goes on.